Faithy VI
No alliance
as of Jul 13, 2026 06:01 UTC
- Kingdom
- #1846
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 20946823
Power
33.7M
#77 / 321 by power
Top 49% among 25-50M
Kill Points
47.8M
#75 / 321 by KP
Top 46% among 25-50M
Deaths
3.06M
#87 / 321 by deaths
Top 55% among 25-50M
Kills
3.40M
Healing
3.44M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 24% | Top 46% | Top 27% |
| Deaths | Top 28% | Top 55% | Top 30% |
| Power | Top 24% | Top 49% | Top 27% |
Efficiency
- KP per heal
- 13.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.99
- total kills vs healing
- T4+T5 kill share
- 97.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
29.2M61.0%
T4
18.6M38.9%
T3
16.3K0.0%
T2
19.8K0.0%
T1
14K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.46M42.8%
T4
1.86M54.7%
T3
4.07K0.1%
T2
9.92K0.3%
T1
69.9K2.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.17M15.3%
Hero
1.20M3.6%
Tech
13.7M40.5%
Building
13.7M40.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 4.49B
- RSS assisted
- 1.83K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.