亗 BEYAZIT
[TRN!] TURAN EMPİRE!
as of Jul 13, 2026 18:27 UTC
- Kingdom
- #1564
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 21027380
Power
179.6M
#4 / 605 by power
Top 2% among 100-200M
Kill Points
29.7B
#3 / 605 by KP
Top 3% among 100-200M
Deaths
122.6M
#1 / 605 by deaths
Top 1% among 100-200M
Kills
2.05B
Healing
1.14B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 3% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 1% | Top 2% | Top 1% |
Efficiency
- KP per heal
- 26.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.80
- total kills vs healing
- T4+T5 kill share
- 97.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
23.1B77.9%
T4
6.50B21.9%
T3
37.8M0.1%
T2
15.3M0.1%
T1
7.41M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.16B62.2%
T4
649.6M34.9%
T3
9.45M0.5%
T2
7.63M0.4%
T1
37.1M2.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
116.6M64.9%
Hero
12.3M6.8%
Tech
31.3M17.5%
Building
19.4M10.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31.1B
- RSS assisted
- 176.8K
Scan history
4 scans · Jul 12, 2026 15:09 UTC → Jul 13, 2026 18:27 UTC
Power179.6M
Kill points29.7B
Deaths122.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:27 UTC | #1564 | 179.6M | - | - | - | - |
| Jul 13, 2026 17:56 UTC | #1564 | 179.6M | +76.5K | +68.6M | +31.2K | +2.17M |
| Jul 12, 2026 17:34 UTC | #1564 | 179.5M | -411.7K | +845K | +40.9K | - |
| Jul 12, 2026 15:09 UTC | #1564 | 179.9M | first scan on record | |||