29 I AceJr
No alliance
as of Jul 13, 2026 11:42 UTC
- Kingdom
- #3929
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 210854436
Power
57.8M
#59 / 447 by power
Top 61% among 50-70M
Kill Points
897.2M
#24 / 447 by KP
Top 18% among 50-70M
Deaths
4.40M
#12 / 447 by deaths
Top 80% among 50-70M
Kills
89M
Healing
27.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 18% | Top 10% |
| Deaths | Top 3% | Top 80% | Top 25% |
| Power | Top 14% | Top 61% | Top 16% |
Efficiency
- KP per heal
- 32.2
- kill points earned per unit healed
- Kill / heal ratio
- 3.19
- total kills vs healing
- T4+T5 kill share
- 84.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
251.3M28.0%
T4
622.4M69.4%
T3
12.9M1.4%
T2
9.38M1.0%
T1
1.25M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
12.6M14.1%
T4
62.2M69.9%
T3
3.24M3.6%
T2
4.69M5.3%
T1
6.27M7.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.90M13.7%
Hero
2.12M3.7%
Tech
29.2M50.6%
Building
18.5M32.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 698.9M
- RSS assisted
- 29.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.