← Kingdom #1967 leaderboard

ᶜᴮR2DT2

[M:97] Mìsfits

as of Jul 13, 2026 20:51 UTC

Kingdom
#1967
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
21164829
Power
89M
#10 / 299 by power
Top 29% among 70-100M
Kill Points
3.87B
#7 / 299 by KP
Top 21% among 70-100M
Deaths
26.6M
#11 / 299 by deaths
Top 21% among 70-100M
Kills
318.4M
Healing
181.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 3%Top 21%Top 4%
DeathsTop 4%Top 21%Top 4%
PowerTop 4%Top 29%Top 6%

Efficiency

KP per heal
21.3
kill points earned per unit healed
Kill / heal ratio
1.75
total kills vs healing
T4+T5 kill share
89.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.07B53.5%
T4
1.76B45.4%
T3
25.6M0.7%
T2
10.6M0.3%
T1
4.06M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
103.6M33.3%
T4
175.8M56.5%
T3
6.41M2.1%
T2
5.29M1.7%
T1
20.3M6.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.6M34.4%
Hero
7.63M8.6%
Tech
31.3M35.2%
Building
19.4M21.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
14.5B
RSS assisted
61.2K

Scan history

4 scans · Jul 11, 2026 02:08 UTC Jul 13, 2026 20:51 UTC
Power89M
Jul 11, 2026 02:08 UTC - 88,742,971Jul 11, 2026 20:35 UTC - 88,913,841Jul 13, 2026 00:49 UTC - 88,968,079Jul 13, 2026 20:51 UTC - 88,968,079
Kill points3.87B
Jul 11, 2026 02:08 UTC - 3,869,641,278Jul 11, 2026 20:35 UTC - 3,869,641,278Jul 13, 2026 00:49 UTC - 3,869,641,278Jul 13, 2026 20:51 UTC - 3,869,641,278
Deaths26.6M
Jul 11, 2026 02:08 UTC - 26,602,733Jul 11, 2026 20:35 UTC - 26,602,733Jul 13, 2026 00:49 UTC - 26,602,733Jul 13, 2026 20:51 UTC - 26,602,733
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:51 UTC#196789M----
Jul 13, 2026 00:49 UTC#196789M+54.2K--+133
Jul 11, 2026 20:35 UTC#196788.9M+170.9K--+3.79K
Jul 11, 2026 02:08 UTC#196788.7Mfirst scan on record