ᶜᴮR2DT2
[M:97] Mìsfits
as of Jul 13, 2026 20:51 UTC
- Kingdom
- #1967
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 21164829
Power
89M
#10 / 299 by power
Top 29% among 70-100M
Kill Points
3.87B
#7 / 299 by KP
Top 21% among 70-100M
Deaths
26.6M
#11 / 299 by deaths
Top 21% among 70-100M
Kills
318.4M
Healing
181.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 21% | Top 4% |
| Deaths | Top 4% | Top 21% | Top 4% |
| Power | Top 4% | Top 29% | Top 6% |
Efficiency
- KP per heal
- 21.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.75
- total kills vs healing
- T4+T5 kill share
- 89.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.07B53.5%
T4
1.76B45.4%
T3
25.6M0.7%
T2
10.6M0.3%
T1
4.06M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
103.6M33.3%
T4
175.8M56.5%
T3
6.41M2.1%
T2
5.29M1.7%
T1
20.3M6.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.6M34.4%
Hero
7.63M8.6%
Tech
31.3M35.2%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 14.5B
- RSS assisted
- 61.2K
Scan history
4 scans · Jul 11, 2026 02:08 UTC → Jul 13, 2026 20:51 UTC
Power89M
Kill points3.87B
Deaths26.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 20:51 UTC | #1967 | 89M | - | - | - | - |
| Jul 13, 2026 00:49 UTC | #1967 | 89M | +54.2K | - | - | +133 |
| Jul 11, 2026 20:35 UTC | #1967 | 88.9M | +170.9K | - | - | +3.79K |
| Jul 11, 2026 02:08 UTC | #1967 | 88.7M | first scan on record | |||