Umii
[HT98] THE HIGH TABLE
as of Jul 13, 2026 13:05 UTC
- Kingdom
- #3998
- Civilization
- Civ 7
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 213093297
Power
37M
#14 / 262 by power
Top 36% among 25-50M
Kill Points
308.2M
#4 / 262 by KP
Top 6% among 25-50M
Deaths
1.17M
#27 / 262 by deaths
Top 82% among 25-50M
Kills
34.2M
Healing
14M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 6% | Top 15% |
| Deaths | Top 11% | Top 82% | Top 43% |
| Power | Top 6% | Top 36% | Top 25% |
Efficiency
- KP per heal
- 22.1
- kill points earned per unit healed
- Kill / heal ratio
- 2.45
- total kills vs healing
- T4+T5 kill share
- 83.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
17.8M5.8%
T4
278.4M90.3%
T3
7.62M2.5%
T2
4.17M1.4%
T1
301.9K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
887.6K2.6%
T4
27.8M81.3%
T3
1.90M5.6%
T2
2.08M6.1%
T1
1.51M4.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
7.52M20.3%
Hero
1.78M4.8%
Tech
14.3M38.7%
Building
13.4M36.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.78B
- RSS assisted
- 72.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.