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[#SN7] Sinner Nation
as of Jul 12, 2026 17:43 UTC
- Kingdom
- #2907
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 21415655
Power
111M
#10 / 797 by power
Top 53% among 100-200M
Kill Points
10.3B
#20 / 797 by KP
Top 29% among 100-200M
Deaths
37.7M
#22 / 797 by deaths
Top 30% among 100-200M
Kills
736.2M
Healing
488.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 29% | Top 2% |
| Deaths | Top 3% | Top 30% | Top 2% |
| Power | Top 2% | Top 53% | Top 2% |
Efficiency
- KP per heal
- 21.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.51
- total kills vs healing
- T4+T5 kill share
- 86.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.74B74.9%
T4
2.52B24.4%
T3
43.9M0.4%
T2
12.5M0.1%
T1
16M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
387.1M52.6%
T4
251.7M34.2%
T3
11M1.5%
T2
6.23M0.8%
T1
80.1M10.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52.3M47.1%
Hero
8.01M7.2%
Tech
31.3M28.2%
Building
19.4M17.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 24.2B
- RSS assisted
- 148.1K
Scan history
2 scans · Jul 12, 2026 15:05 UTC → Jul 12, 2026 17:43 UTC
Power111M
Kill points10.3B
Deaths37.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 17:43 UTC | #2907 | 111M | +173.2K | +23.6M | +12.8K | +523.3K |
| Jul 12, 2026 15:05 UTC | #2907 | 110.8M | first scan on record | |||