ᴮᴵlinh
[HT98] THE HIGH TABLE
as of Jul 13, 2026 13:05 UTC
- Kingdom
- #3998
- Civilization
- Civ 12
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 214215954
Power
34.1M
#19 / 262 by power
Top 48% among 25-50M
Kill Points
140.2M
#19 / 262 by KP
Top 19% among 25-50M
Deaths
1.16M
#29 / 262 by deaths
Top 82% among 25-50M
Kills
60.9M
Healing
45.6M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 19% | Top 20% |
| Deaths | Top 12% | Top 82% | Top 43% |
| Power | Top 8% | Top 48% | Top 27% |
Efficiency
- KP per heal
- 3.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.34
- total kills vs healing
- T4+T5 kill share
- 19.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.35M2.4%
T4
116.5M83.1%
T3
7.28M5.2%
T2
3.97M2.8%
T1
9.05M6.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
167.6K0.3%
T4
11.7M19.1%
T3
1.82M3.0%
T2
1.98M3.3%
T1
45.3M74.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
5.48M16.1%
Hero
1.73M5.1%
Tech
12M35.1%
Building
14.9M43.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 3.19B
- RSS assisted
- 22.5K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.