Sun v2
No alliance
as of Jul 16, 2026 01:19 UTC
- Kingdom
- #1296
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2147125
Power
123.3M
#1 / 208 by power
Top 27% among 100-200M
Kill Points
4.19B
#16 / 208 by KP
Top 65% among 100-200M
Deaths
29.4M
#16 / 208 by deaths
Top 51% among 100-200M
Kills
302.6M
Healing
154.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 8% | Top 65% | Top 4% |
| Deaths | Top 8% | Top 51% | Top 3% |
| Power | Top 1% | Top 27% | Top 1% |
Efficiency
- KP per heal
- 27.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.95
- total kills vs healing
- T4+T5 kill share
- 93.5%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.84B67.7%
T4
1.34B32.1%
T3
4.67M0.1%
T2
1.57M0.0%
T1
3.44M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
141.8M48.0%
T4
134.4M45.5%
T3
1.17M0.4%
T2
784.8K0.3%
T1
17.2M5.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
66.3M53.8%
Hero
6.99M5.7%
Tech
30.7M24.9%
Building
19.4M15.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 40.9B
- RSS assisted
- 84.2K
Scan history
4 scans · Jul 10, 2026 22:09 UTC → Jul 16, 2026 01:19 UTC
Power123.3M
Kill points4.19B
Deaths29.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 01:19 UTC | #1296 | 123.3M | - | - | - | - |
| Jul 13, 2026 16:26 UTC | #1296 | 123.3M | - | - | - | - |
| Jul 11, 2026 09:53 UTC | #1296 | 123.3M | - | - | - | - |
| Jul 10, 2026 22:09 UTC | #1296 | 123.3M | first scan on record | |||