BADGER80
[AE18] ASCENDANT COUNCIL
as of Jul 13, 2026 01:56 UTC
- Kingdom
- #1179
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 21473606
Power
74.6M
#32 / 254 by power
Top 82% among 70-100M
Kill Points
1.37B
#28 / 254 by KP
Top 56% among 70-100M
Deaths
20.9M
#28 / 254 by deaths
Top 37% among 70-100M
Kills
88.7M
Healing
109.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 56% | Top 9% |
| Deaths | Top 12% | Top 37% | Top 6% |
| Power | Top 13% | Top 82% | Top 11% |
Efficiency
- KP per heal
- 12.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.81
- total kills vs healing
- T4+T5 kill share
- 98.6%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.01B73.5%
T4
363.6M26.5%
T3
367.3K0.0%
T2
535.6K0.0%
T1
176K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
50.4M57.3%
T4
36.4M41.3%
T3
91.8K0.1%
T2
267.8K0.3%
T1
880.1K1.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17M22.8%
Hero
6.93M9.3%
Tech
31.3M42.0%
Building
19.4M25.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.4B
- RSS assisted
- 45.1K
Scan history
3 scans · Jul 10, 2026 21:21 UTC → Jul 13, 2026 01:56 UTC
Power74.6M
Kill points1.37B
Deaths20.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:56 UTC | #1179 | 74.6M | -2.08M | +10.6M | +79.9K | +722.7K |
| Jul 11, 2026 09:37 UTC | #1179 | 76.7M | +266.2K | - | - | - |
| Jul 10, 2026 21:21 UTC | #1179 | 76.5M | first scan on record | |||