ᴮᴬᴰBENCH
[KV3~] Kings-Valley
as of Jul 13, 2026 13:22 UTC
- Kingdom
- #4030
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 216043888
Power
62.6M
#24 / 600 by power
Top 37% among 50-70M
Kill Points
1.51B
#5 / 600 by KP
Top 8% among 50-70M
Deaths
2.83M
#10 / 600 by deaths
Top 90% among 50-70M
Kills
129.6M
Healing
74.8M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 8% | Top 8% |
| Deaths | Top 2% | Top 90% | Top 31% |
| Power | Top 4% | Top 37% | Top 15% |
Efficiency
- KP per heal
- 20.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 96.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
507.3M33.6%
T4
995M65.9%
T3
4.45M0.3%
T2
1.95M0.1%
T1
533.2K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.4M19.6%
T4
99.5M76.8%
T3
1.11M0.9%
T2
974.2K0.8%
T1
2.67M2.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
12.3M19.6%
Hero
2.42M3.9%
Tech
29.2M46.7%
Building
18.7M29.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.89B
- RSS assisted
- 94K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.