乡 S I N 々
[4O4] Squаd nоt Fоund
as of Jul 13, 2026 01:36 UTC
- Kingdom
- #3081
- Civilization
- Civ 6
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 21634994
Power
87.6M
#4 / 522 by power
Top 33% among 70-100M
Kill Points
9.85B
#2 / 522 by KP
Top 4% among 70-100M
Deaths
38.2M
#1 / 522 by deaths
Top 5% among 70-100M
Kills
692.4M
Healing
405.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 4% | Top 2% |
| Deaths | Top 1% | Top 5% | Top 2% |
| Power | Top 1% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 24.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.71
- total kills vs healing
- T4+T5 kill share
- 92.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.24B73.5%
T4
2.52B25.6%
T3
62.2M0.6%
T2
17.5M0.2%
T1
5.59M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
362M54.3%
T4
252.1M37.8%
T3
15.5M2.3%
T2
8.74M1.3%
T1
27.9M4.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29M33.1%
Hero
7.90M9.0%
Tech
31.3M35.8%
Building
19.4M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 27.1B
- RSS assisted
- 253.5K
Scan history
2 scans · Jul 13, 2026 01:05 UTC → Jul 13, 2026 01:36 UTC
Power87.6M
Kill points9.85B
Deaths38.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 01:36 UTC | #3081 | 87.6M | +35.2K | - | - | +2.72K |
| Jul 13, 2026 01:05 UTC | #3081 | 87.5M | first scan on record | |||