ᴅᴛᴘJokerr
[KV3~] Kings-Valley
as of Jul 13, 2026 13:22 UTC
- Kingdom
- #4030
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 220087887
Power
64.3M
#20 / 600 by power
Top 28% among 50-70M
Kill Points
537.9M
#28 / 600 by KP
Top 32% among 50-70M
Deaths
1.42M
#63 / 600 by deaths
Top 97% among 50-70M
Kills
89.6M
Healing
18.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 32% | Top 13% |
| Deaths | Top 11% | Top 97% | Top 40% |
| Power | Top 4% | Top 28% | Top 14% |
Efficiency
- KP per heal
- 28.9
- kill points earned per unit healed
- Kill / heal ratio
- 4.81
- total kills vs healing
- T4+T5 kill share
- 53.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
78.7M14.6%
T4
435.8M81.0%
T3
12M2.2%
T2
4.04M0.8%
T1
7.41M1.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
3.93M4.4%
T4
43.6M48.6%
T3
3M3.3%
T2
2.02M2.3%
T1
37.1M41.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
17.1M26.7%
Hero
2.23M3.5%
Tech
27.3M42.4%
Building
17.7M27.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 2.48B
- RSS assisted
- 43.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.