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[57TM] Trouble Makers

as of Jul 13, 2026 05:50 UTC

Kingdom
#1320
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
22113303
Power
125M
#5 / 72 by power
Top 25% among 100-200M
Kill Points
2.91B
#5 / 72 by KP
Top 76% among 100-200M
Deaths
26.4M
#5 / 72 by deaths
Top 59% among 100-200M
Kills
352.9M
Healing
200.1M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 7%Top 76%Top 5%
DeathsTop 7%Top 59%Top 4%
PowerTop 7%Top 25%Top 1%

Efficiency

KP per heal
14.5
kill points earned per unit healed
Kill / heal ratio
1.76
total kills vs healing
T4+T5 kill share
65.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.46B50.1%
T4
1.38B47.3%
T3
40.1M1.4%
T2
17.3M0.6%
T1
18.1M0.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
72.8M22.8%
T4
137.7M43.1%
T3
10M3.1%
T2
8.63M2.7%
T1
90.4M28.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
68.6M54.9%
Hero
6.53M5.2%
Tech
31.3M25.1%
Building
18.5M14.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
37.4B
RSS assisted
110.2K

Scan history

3 scans · Jul 9, 2026 18:56 UTC Jul 13, 2026 05:50 UTC
Power125M
Jul 9, 2026 18:56 UTC - 123,557,249Jul 10, 2026 22:15 UTC - 123,587,749Jul 13, 2026 05:50 UTC - 124,953,732
Kill points2.91B
Jul 9, 2026 18:56 UTC - 2,909,776,768Jul 10, 2026 22:15 UTC - 2,909,776,768Jul 13, 2026 05:50 UTC - 2,909,776,768
Deaths26.4M
Jul 9, 2026 18:56 UTC - 26,433,892Jul 10, 2026 22:15 UTC - 26,433,892Jul 13, 2026 05:50 UTC - 26,433,892
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 05:50 UTC#1320125M+1.37M--+128.5K
Jul 10, 2026 22:15 UTC#1320123.6M+30.5K---
Jul 9, 2026 18:56 UTC#1320123.6Mfirst scan on record