ᴿᴵ Adipati
[RI,1] Red-white Identity
as of Jul 13, 2026 14:28 UTC
- Kingdom
- #1060
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 22121673
Power
89.3M
#14 / 192 by power
Top 28% among 70-100M
Kill Points
4.09B
#9 / 192 by KP
Top 19% among 70-100M
Deaths
35M
#4 / 192 by deaths
Top 7% among 70-100M
Kills
351M
Healing
277.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 19% | Top 4% |
| Deaths | Top 3% | Top 7% | Top 2% |
| Power | Top 8% | Top 28% | Top 6% |
Efficiency
- KP per heal
- 14.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.26
- total kills vs healing
- T4+T5 kill share
- 79.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.61B63.8%
T4
1.44B35.3%
T3
16.5M0.4%
T2
6.75M0.2%
T1
13.2M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
130.5M37.5%
T4
144.4M41.5%
T3
4.12M1.2%
T2
3.37M1.0%
T1
65.8M18.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
30.5M34.2%
Hero
8.06M9.0%
Tech
31.3M35.1%
Building
19.4M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 30.1B
- RSS assisted
- 175.7K
Scan history
3 scans · Jul 10, 2026 19:58 UTC → Jul 13, 2026 14:28 UTC
Power89.3M
Kill points4.09B
Deaths35M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 14:28 UTC | #1060 | 89.3M | -2.86M | +47.9M | +201.2K | +3.10M |
| Jul 11, 2026 19:50 UTC | #1060 | 92.2M | -2.07M | +2.68M | - | - |
| Jul 10, 2026 19:58 UTC | #1060 | 94.2M | first scan on record | |||