Gobernador22200195
No alliance
as of Jul 13, 2026 05:41 UTC
- Kingdom
- #1318
- Civilization
- Civ 5
- Town Center
- TC 11
- VIP
- Level 0
- Governor ID
- 22200195
Power
91K
#103 / 105 by power
Top 95% among <25M
Kill Points
0
#101 / 105 by KP
Top 79% among <25M
Deaths
0
#95 / 105 by deaths
Top 71% among <25M
Kills
1.64K
Healing
17.7K
Benchmarks
| In Kingdom | <25M | All scanned | |
|---|---|---|---|
| Kill Points | Top 97% | Top 79% | Top 87% |
| Deaths | Top 91% | Top 71% | Top 81% |
| Power | Top 99% | Top 95% | Top 97% |
Efficiency
- KP per heal
- 0
- kill points earned per unit healed
- Kill / heal ratio
- 0.09
- total kills vs healing
- T4+T5 kill share
- -
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
00.0%
T4
00.0%
T3
00.0%
T2
00.0%
T1
00.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
00.0%
T4
00.0%
T3
00.0%
T2
00.0%
T1
00.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
32.7K35.9%
Tech
11.6K12.8%
Building
46.7K51.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 800.9K
- RSS assisted
- 57
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.