Marc Antonio
No alliance
as of Jul 12, 2026 23:10 UTC
- Kingdom
- #1276
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2225353
Power
85.5M
#23 / 165 by power
Top 40% among 70-100M
Kill Points
2.42B
#17 / 165 by KP
Top 36% among 70-100M
Deaths
34.5M
#7 / 165 by deaths
Top 8% among 70-100M
Kills
182.7M
Healing
196M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 36% | Top 6% |
| Deaths | Top 5% | Top 8% | Top 2% |
| Power | Top 14% | Top 40% | Top 7% |
Efficiency
- KP per heal
- 12.4
- kill points earned per unit healed
- Kill / heal ratio
- 0.93
- total kills vs healing
- T4+T5 kill share
- 88.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.76B72.8%
T4
652M26.9%
T3
2.71M0.1%
T2
613.3K0.0%
T1
3.69M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
88.1M51.0%
T4
65.2M37.8%
T3
677.1K0.4%
T2
306.7K0.2%
T1
18.5M10.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.6M32.3%
Hero
7.21M8.4%
Tech
31.3M36.6%
Building
19.4M22.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 29.9B
- RSS assisted
- 157.1K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.