Frankioo
No alliance
as of Jul 13, 2026 03:19 UTC
- Kingdom
- #1056
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 22361616
Power
53.2M
#76 / 294 by power
Top 85% among 50-70M
Kill Points
30.5M
#88 / 294 by KP
Top 94% among 50-70M
Deaths
11.8M
#65 / 294 by deaths
Top 34% among 50-70M
Kills
2.80M
Healing
15.6M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 30% | Top 94% | Top 30% |
| Deaths | Top 23% | Top 34% | Top 13% |
| Power | Top 26% | Top 85% | Top 18% |
Efficiency
- KP per heal
- 2.0
- kill points earned per unit healed
- Kill / heal ratio
- 0.18
- total kills vs healing
- T4+T5 kill share
- 81.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
16M52.5%
T4
14.1M46.4%
T3
1.21K0.0%
T2
260.8K0.9%
T1
75.2K0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
799K29.4%
T4
1.41M52.0%
T3
3030.0%
T2
130.4K4.8%
T1
375.9K13.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
00.0%
Hero
2.93M5.5%
Tech
31.3M58.9%
Building
18.9M35.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 6.71B
- RSS assisted
- 19.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.