Chiki Crunchy
[NB#1] NewBee#1
as of Jul 16, 2026 00:05 UTC
- Kingdom
- #1103
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 22378197
Power
119.9M
#19 / 250 by power
Top 33% among 100-200M
Kill Points
9.49B
#8 / 250 by KP
Top 32% among 100-200M
Deaths
27.6M
#32 / 250 by deaths
Top 56% among 100-200M
Kills
558.9M
Healing
464.2M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 32% | Top 2% |
| Deaths | Top 13% | Top 56% | Top 4% |
| Power | Top 8% | Top 33% | Top 1% |
Efficiency
- KP per heal
- 20.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.20
- total kills vs healing
- T4+T5 kill share
- 98.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
8.11B85.5%
T4
1.37B14.4%
T3
7.83M0.1%
T2
4.09M0.0%
T1
1.02M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
405.6M73.6%
T4
136.8M24.8%
T3
1.96M0.4%
T2
2.05M0.4%
T1
5.10M0.9%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
62.3M52.0%
Hero
6.89M5.8%
Tech
31.3M26.1%
Building
19.4M16.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 19.4B
- RSS assisted
- 105.1K
Scan history
3 scans · Jul 9, 2026 18:44 UTC → Jul 16, 2026 00:05 UTC
Power119.9M
Kill points9.49B
Deaths27.6M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 16, 2026 00:05 UTC | #1103 | 119.9M | -1.24M | +264.1M | +175.5K | +16.3M |
| Jul 10, 2026 20:09 UTC | #1103 | 121.1M | +48K | - | - | +17.6K |
| Jul 9, 2026 18:44 UTC | #1103 | 121.1M | first scan on record | |||