ᵀᴳChucky
[66T] Takeda Dynasty
as of Jul 13, 2026 14:07 UTC
- Kingdom
- #4066
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 223813846
Power
33.5M
#32 / 409 by power
Top 50% among 25-50M
Kill Points
41.8M
#17 / 409 by KP
Top 49% among 25-50M
Deaths
1.11M
#2 / 409 by deaths
Top 83% among 25-50M
Kills
19M
Healing
5.59M
Benchmarks
| In Kingdom | 25-50M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 49% | Top 28% |
| Deaths | Top 1% | Top 83% | Top 44% |
| Power | Top 8% | Top 50% | Top 27% |
Efficiency
- KP per heal
- 7.5
- kill points earned per unit healed
- Kill / heal ratio
- 3.39
- total kills vs healing
- T4+T5 kill share
- 10.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.90M16.5%
T4
16M38.3%
T3
2.88M6.9%
T2
14.1M33.9%
T1
1.85M4.4%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
344.8K1.8%
T4
1.60M8.4%
T3
720.1K3.8%
T2
7.07M37.3%
T1
9.23M48.7%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.37M13.1%
Hero
1.77M5.3%
Tech
13.1M39.2%
Building
14.2M42.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 51M
- RSS assisted
- 73.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.