ᵀᴳOblivion
[66T] Takeda Dynasty
as of Jul 13, 2026 14:07 UTC
- Kingdom
- #4066
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 223862675
Power
60.1M
#8 / 409 by power
Top 49% among 50-70M
Kill Points
119.6M
#7 / 409 by KP
Top 76% among 50-70M
Deaths
296K
#31 / 409 by deaths
Top 100% among 50-70M
Kills
12.4M
Healing
6.58M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 76% | Top 21% |
| Deaths | Top 8% | Top 100% | Top 60% |
| Power | Top 2% | Top 49% | Top 15% |
Efficiency
- KP per heal
- 18.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.89
- total kills vs healing
- T4+T5 kill share
- 85.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
19.1M15.9%
T4
96.9M81.0%
T3
2.30M1.9%
T2
1.22M1.0%
T1
115K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
952.7K7.7%
T4
9.69M78.1%
T3
575.1K4.6%
T2
610.1K4.9%
T1
575.1K4.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15.2M25.3%
Hero
1.87M3.1%
Tech
24.6M40.9%
Building
18.4M30.6%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 237.1M
- RSS assisted
- 28.3K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.