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[AE18] ASCENDANT COUNCIL
as of Jul 13, 2026 06:06 UTC
- Kingdom
- #1345
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 22548943
Power
75.6M
#18 / 329 by power
Top 79% among 70-100M
Kill Points
881.4M
#23 / 329 by KP
Top 70% among 70-100M
Deaths
26M
#12 / 329 by deaths
Top 22% among 70-100M
Kills
119.6M
Healing
97.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 70% | Top 11% |
| Deaths | Top 4% | Top 22% | Top 4% |
| Power | Top 6% | Top 79% | Top 10% |
Efficiency
- KP per heal
- 9.0
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 50.0%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
508.8M57.7%
T4
324.9M36.9%
T3
33M3.7%
T2
5.28M0.6%
T1
9.42M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
25.4M21.9%
T4
32.5M28.0%
T3
8.25M7.1%
T2
2.64M2.3%
T1
47.1M40.6%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
24.1M31.9%
Hero
6.04M8.0%
Tech
26.9M35.6%
Building
18.5M24.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 38.6B
- RSS assisted
- 123.7K
Scan history
3 scans · Jul 10, 2026 22:26 UTC → Jul 13, 2026 06:06 UTC
Power75.6M
Kill points881.4M
Deaths26M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 06:06 UTC | #1345 | 75.6M | -557.8K | +3.09M | +66.7K | +230.6K |
| Jul 11, 2026 09:57 UTC | #1345 | 76.2M | +89.6K | - | - | +20.4K |
| Jul 10, 2026 22:26 UTC | #1345 | 76.1M | first scan on record | |||