Royal MM
[AAF3] AA FARM 3
as of Jul 13, 2026 15:58 UTC
- Kingdom
- #1220
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 22980364
Power
87.9M
#54 / 844 by power
Top 32% among 70-100M
Kill Points
6.08B
#36 / 844 by KP
Top 10% among 70-100M
Deaths
41.4M
#20 / 844 by deaths
Top 3% among 70-100M
Kills
428.4M
Healing
469.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 10% | Top 3% |
| Deaths | Top 3% | Top 3% | Top 1% |
| Power | Top 7% | Top 32% | Top 6% |
Efficiency
- KP per heal
- 12.9
- kill points earned per unit healed
- Kill / heal ratio
- 0.91
- total kills vs healing
- T4+T5 kill share
- 87.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
4.58B75.3%
T4
1.47B24.1%
T3
20.4M0.3%
T2
7.03M0.1%
T1
8.63M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
228.8M53.6%
T4
146.7M34.3%
T3
5.11M1.2%
T2
3.51M0.8%
T1
43.2M10.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
29.9M34.0%
Hero
7.27M8.3%
Tech
31.3M35.7%
Building
19.4M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 50.4B
- RSS assisted
- 241.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.