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狮子

[KF22] Keep Fighting!

as of Jul 12, 2026 23:39 UTC

Kingdom
#1222
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
2308048
Power
107.7M
#9 / 591 by power
Top 64% among 100-200M
Kill Points
1.87B
#15 / 591 by KP
Top 85% among 100-200M
Deaths
26.7M
#15 / 591 by deaths
Top 58% among 100-200M
Kills
199.4M
Healing
90.6M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 3%Top 85%Top 7%
DeathsTop 3%Top 58%Top 4%
PowerTop 2%Top 64%Top 2%

Efficiency

KP per heal
20.6
kill points earned per unit healed
Kill / heal ratio
2.20
total kills vs healing
T4+T5 kill share
83.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1B53.9%
T4
830.5M44.5%
T3
15.6M0.8%
T2
10.9M0.6%
T1
3.52M0.2%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
50.2M31.4%
T4
83M51.8%
T3
3.90M2.4%
T2
5.43M3.4%
T1
17.6M11.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
49.1M45.6%
Hero
7.90M7.3%
Tech
31.3M29.1%
Building
19.4M18.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.7B
RSS assisted
133.7K

Scan history

3 scans · Jul 10, 2026 21:33 UTC Jul 12, 2026 23:39 UTC
Power107.7M
Jul 10, 2026 21:33 UTC - 107,359,017Jul 11, 2026 19:51 UTC - 107,522,627Jul 12, 2026 23:39 UTC - 107,681,627
Kill points1.87B
Jul 10, 2026 21:33 UTC - 1,865,292,712Jul 11, 2026 19:51 UTC - 1,865,292,712Jul 12, 2026 23:39 UTC - 1,865,292,712
Deaths26.7M
Jul 10, 2026 21:33 UTC - 26,726,642Jul 11, 2026 19:51 UTC - 26,726,642Jul 12, 2026 23:39 UTC - 26,726,642
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 12, 2026 23:39 UTC#1222107.7M+159K--+401
Jul 11, 2026 19:51 UTC#1222107.5M+163.6K--+7.20K
Jul 10, 2026 21:33 UTC#1222107.4Mfirst scan on record