MEATBALL
[CHUB] Morning Wood
as of Jul 13, 2026 17:00 UTC
- Kingdom
- #1401
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 23183011
Power
88.1M
#22 / 230 by power
Top 31% among 70-100M
Kill Points
1.97B
#28 / 230 by KP
Top 43% among 70-100M
Deaths
24M
#19 / 230 by deaths
Top 28% among 70-100M
Kills
237.6M
Healing
194M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 13% | Top 43% | Top 7% |
| Deaths | Top 9% | Top 28% | Top 5% |
| Power | Top 10% | Top 31% | Top 6% |
Efficiency
- KP per heal
- 10.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.22
- total kills vs healing
- T4+T5 kill share
- 52.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.43B72.4%
T4
511.5M25.9%
T3
6.33M0.3%
T2
4.54M0.2%
T1
21.8M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
71.4M30.4%
T4
51.1M21.7%
T3
1.58M0.7%
T2
2.27M1.0%
T1
108.8M46.3%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32.1M36.4%
Hero
5.32M6.0%
Tech
31.3M35.6%
Building
19.4M22.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.8B
- RSS assisted
- 39.1K
Scan history
3 scans · Jul 10, 2026 22:49 UTC → Jul 13, 2026 17:00 UTC
Power88.1M
Kill points1.97B
Deaths24M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 17:00 UTC | #1401 | 88.1M | -978.9K | +10.2M | +107.8K | +754.6K |
| Jul 11, 2026 10:04 UTC | #1401 | 89.1M | - | - | - | - |
| Jul 10, 2026 22:49 UTC | #1401 | 89.1M | first scan on record | |||