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MEATBALL

[CHUB] Morning Wood

as of Jul 13, 2026 17:00 UTC

Kingdom
#1401
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
23183011
Power
88.1M
#22 / 230 by power
Top 31% among 70-100M
Kill Points
1.97B
#28 / 230 by KP
Top 43% among 70-100M
Deaths
24M
#19 / 230 by deaths
Top 28% among 70-100M
Kills
237.6M
Healing
194M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 13%Top 43%Top 7%
DeathsTop 9%Top 28%Top 5%
PowerTop 10%Top 31%Top 6%

Efficiency

KP per heal
10.2
kill points earned per unit healed
Kill / heal ratio
1.22
total kills vs healing
T4+T5 kill share
52.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.43B72.4%
T4
511.5M25.9%
T3
6.33M0.3%
T2
4.54M0.2%
T1
21.8M1.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
71.4M30.4%
T4
51.1M21.7%
T3
1.58M0.7%
T2
2.27M1.0%
T1
108.8M46.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32.1M36.4%
Hero
5.32M6.0%
Tech
31.3M35.6%
Building
19.4M22.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.8B
RSS assisted
39.1K

Scan history

3 scans · Jul 10, 2026 22:49 UTC Jul 13, 2026 17:00 UTC
Power88.1M
Jul 10, 2026 22:49 UTC - 89,101,672Jul 11, 2026 10:04 UTC - 89,101,672Jul 13, 2026 17:00 UTC - 88,122,782
Kill points1.97B
Jul 10, 2026 22:49 UTC - 1,961,982,597Jul 11, 2026 10:04 UTC - 1,961,982,597Jul 13, 2026 17:00 UTC - 1,972,137,145
Deaths24M
Jul 10, 2026 22:49 UTC - 23,854,342Jul 11, 2026 10:04 UTC - 23,854,342Jul 13, 2026 17:00 UTC - 23,962,097
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 17:00 UTC#140188.1M-978.9K+10.2M+107.8K+754.6K
Jul 11, 2026 10:04 UTC#140189.1M----
Jul 10, 2026 22:49 UTC#140189.1Mfirst scan on record