← Kingdom #1961 leaderboard

edfarm9

[61KG] King'z Guard

as of Jul 13, 2026 10:45 UTC

Kingdom
#1961
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
23487320
Power
59.6M
#53 / 251 by power
Top 52% among 50-70M
Kill Points
1.18B
#26 / 251 by KP
Top 12% among 50-70M
Deaths
17.2M
#26 / 251 by deaths
Top 15% among 50-70M
Kills
104M
Healing
81.9M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 11%Top 12%Top 9%
DeathsTop 11%Top 15%Top 8%
PowerTop 22%Top 52%Top 16%

Efficiency

KP per heal
14.4
kill points earned per unit healed
Kill / heal ratio
1.27
total kills vs healing
T4+T5 kill share
86.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
554.6M47.0%
T4
593.1M50.3%
T3
25.2M2.1%
T2
6.02M0.5%
T1
899.3K0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
27.7M27.5%
T4
59.3M58.8%
T3
6.30M6.2%
T2
3.01M3.0%
T1
4.50M4.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
4.56M7.6%
Hero
4.70M7.9%
Tech
31.3M52.5%
Building
19M31.9%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
15.7B
RSS assisted
54.6K

Scan history

3 scans · Jul 11, 2026 02:07 UTC Jul 13, 2026 10:45 UTC
Power59.6M
Jul 11, 2026 02:07 UTC - 60,438,830Jul 11, 2026 20:30 UTC - 60,438,830Jul 13, 2026 10:45 UTC - 59,644,246
Kill points1.18B
Jul 11, 2026 02:07 UTC - 1,178,284,739Jul 11, 2026 20:30 UTC - 1,178,284,739Jul 13, 2026 10:45 UTC - 1,179,820,489
Deaths17.2M
Jul 11, 2026 02:07 UTC - 17,227,607Jul 11, 2026 20:30 UTC - 17,227,607Jul 13, 2026 10:45 UTC - 17,227,607
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:45 UTC#196159.6M-794.6K+1.54M-+85.2K
Jul 11, 2026 20:30 UTC#196160.4M----
Jul 11, 2026 02:07 UTC#196160.4Mfirst scan on record