edfarm9
[61KG] King'z Guard
as of Jul 13, 2026 10:45 UTC
- Kingdom
- #1961
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 23487320
Power
59.6M
#53 / 251 by power
Top 52% among 50-70M
Kill Points
1.18B
#26 / 251 by KP
Top 12% among 50-70M
Deaths
17.2M
#26 / 251 by deaths
Top 15% among 50-70M
Kills
104M
Healing
81.9M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 11% | Top 12% | Top 9% |
| Deaths | Top 11% | Top 15% | Top 8% |
| Power | Top 22% | Top 52% | Top 16% |
Efficiency
- KP per heal
- 14.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.27
- total kills vs healing
- T4+T5 kill share
- 86.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
554.6M47.0%
T4
593.1M50.3%
T3
25.2M2.1%
T2
6.02M0.5%
T1
899.3K0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
27.7M27.5%
T4
59.3M58.8%
T3
6.30M6.2%
T2
3.01M3.0%
T1
4.50M4.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
4.56M7.6%
Hero
4.70M7.9%
Tech
31.3M52.5%
Building
19M31.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 15.7B
- RSS assisted
- 54.6K
Scan history
3 scans · Jul 11, 2026 02:07 UTC → Jul 13, 2026 10:45 UTC
Power59.6M
Kill points1.18B
Deaths17.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 10:45 UTC | #1961 | 59.6M | -794.6K | +1.54M | - | +85.2K |
| Jul 11, 2026 20:30 UTC | #1961 | 60.4M | - | - | - | - |
| Jul 11, 2026 02:07 UTC | #1961 | 60.4M | first scan on record | |||