ᴴᶜ乄 004
[95H1] Honor City
as of Jul 13, 2026 22:19 UTC
- Kingdom
- #2195
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 23706959
Power
92.6M
#26 / 260 by power
Top 18% among 70-100M
Kill Points
3.94B
#22 / 260 by KP
Top 20% among 70-100M
Deaths
17.9M
#33 / 260 by deaths
Top 48% among 70-100M
Kills
357M
Healing
230M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 20% | Top 4% |
| Deaths | Top 13% | Top 48% | Top 8% |
| Power | Top 10% | Top 18% | Top 5% |
Efficiency
- KP per heal
- 17.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.55
- total kills vs healing
- T4+T5 kill share
- 67.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
3.15B80.0%
T4
751.9M19.1%
T3
6.05M0.2%
T2
7.87M0.2%
T1
21.5M0.5%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
157.7M45.6%
T4
75.2M21.7%
T3
1.51M0.4%
T2
3.93M1.1%
T1
107.5M31.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
35.4M38.2%
Hero
6.52M7.0%
Tech
31.3M33.8%
Building
19.4M20.9%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.8B
- RSS assisted
- 88.5K
Scan history
4 scans · Jul 9, 2026 19:42 UTC → Jul 13, 2026 22:19 UTC
Power92.6M
Kill points3.94B
Deaths17.9M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:19 UTC | #2195 | 92.6M | +1.34M | +301.8M | +182.5K | +10.3M |
| Jul 12, 2026 18:08 UTC | #2195 | 91.3M | -5.99M | +127.4M | +282.5K | +4.21M |
| Jul 11, 2026 12:00 UTC | #2195 | 97.3M | +24K | - | - | +5.56K |
| Jul 9, 2026 19:42 UTC | #2195 | 97.3M | first scan on record | |||