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[Dc83] Darkness Conquerors

as of Jul 13, 2026 10:50 UTC

Kingdom
#1183
Civilization
Civ 9
Town Center
TC 25
VIP
Level 0
Governor ID
23790726
Power
64.8M
#44 / 175 by power
Top 26% among 50-70M
Kill Points
1.81B
#21 / 175 by KP
Top 6% among 50-70M
Deaths
21M
#18 / 175 by deaths
Top 8% among 50-70M
Kills
139.4M
Healing
111.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 12%Top 6%Top 7%
DeathsTop 11%Top 8%Top 6%
PowerTop 26%Top 26%Top 14%

Efficiency

KP per heal
16.2
kill points earned per unit healed
Kill / heal ratio
1.25
total kills vs healing
T4+T5 kill share
92.4%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.11B61.5%
T4
689.1M38.1%
T3
3.33M0.2%
T2
2.39M0.1%
T1
1.63M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
55.6M41.3%
T4
68.9M51.2%
T3
832.3K0.6%
T2
1.20M0.9%
T1
8.15M6.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
11.5M17.7%
Hero
2.96M4.6%
Tech
31.3M48.4%
Building
19M29.3%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
36.5B
RSS assisted
43.9K

Scan history

3 scans · Jul 10, 2026 20:53 UTC Jul 13, 2026 10:50 UTC
Power64.8M
Jul 10, 2026 20:53 UTC - 73,119,911Jul 12, 2026 00:11 UTC - 67,359,711Jul 13, 2026 10:50 UTC - 64,795,071
Kill points1.81B
Jul 10, 2026 20:53 UTC - 1,761,104,610Jul 12, 2026 00:11 UTC - 1,792,941,360Jul 13, 2026 10:50 UTC - 1,808,481,721
Deaths21M
Jul 10, 2026 20:53 UTC - 20,480,528Jul 12, 2026 00:11 UTC - 20,811,324Jul 13, 2026 10:50 UTC - 21,004,269
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 10:50 UTC#118364.8M-2.56M+15.5M+192.9K+372.7K
Jul 12, 2026 00:11 UTC#118367.4M-5.76M+31.8M+330.8K+661.9K
Jul 10, 2026 20:53 UTC#118373.1Mfirst scan on record