65 OBV
[65KD] King's Death
as of Jul 11, 2026 12:41 UTC
- Kingdom
- #2465
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 23840187
Power
75.9M
#36 / 250 by power
Top 78% among 70-100M
Kill Points
2.84B
#15 / 250 by KP
Top 30% among 70-100M
Deaths
23.9M
#22 / 250 by deaths
Top 28% among 70-100M
Kills
211.2M
Healing
159.7M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 30% | Top 5% |
| Deaths | Top 9% | Top 28% | Top 5% |
| Power | Top 15% | Top 78% | Top 10% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 90.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.85B65.0%
T4
974.9M34.3%
T3
7.28M0.3%
T2
7.99M0.3%
T1
2.99M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
92.4M43.9%
T4
97.5M46.3%
T3
1.82M0.9%
T2
4M1.9%
T1
15M7.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
20M26.4%
Hero
5.31M7.0%
Tech
31.3M41.3%
Building
19.2M25.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.6B
- RSS assisted
- 150.6K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.