ᴮᵃᵈ Yenk
[DoD:] Do or Die!
as of Jul 11, 2026 22:42 UTC
- Kingdom
- #3259
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 23880523
Power
76.7M
#35 / 506 by power
Top 74% among 70-100M
Kill Points
3.13B
#20 / 506 by KP
Top 27% among 70-100M
Deaths
24.7M
#12 / 506 by deaths
Top 26% among 70-100M
Kills
275.2M
Healing
159.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 27% | Top 5% |
| Deaths | Top 3% | Top 26% | Top 5% |
| Power | Top 7% | Top 74% | Top 10% |
Efficiency
- KP per heal
- 19.6
- kill points earned per unit healed
- Kill / heal ratio
- 1.73
- total kills vs healing
- T4+T5 kill share
- 82.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.67B53.4%
T4
1.40B44.9%
T3
32.7M1.0%
T2
15.6M0.5%
T1
6.59M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
83.5M30.6%
T4
140.3M51.4%
T3
8.18M3.0%
T2
7.81M2.9%
T1
33M12.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
19.8M25.8%
Hero
6.21M8.1%
Tech
31.3M40.9%
Building
19.4M25.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 23.1B
- RSS assisted
- 106.3K
Scan history
2 scans · Jul 11, 2026 06:36 UTC → Jul 11, 2026 22:42 UTC
Power76.7M
Kill points3.13B
Deaths24.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:42 UTC | #3259 | 76.7M | -2.78M | +4.68M | +20.9K | - |
| Jul 11, 2026 06:36 UTC | #3259 | 79.5M | first scan on record | |||