Saavi
[VV-] Victi Vincimus
as of Jul 13, 2026 18:10 UTC
- Kingdom
- #1592
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2405109
Power
106M
#60 / 757 by power
Top 70% among 100-200M
Kill Points
35.5B
#9 / 757 by KP
Top 2% among 100-200M
Deaths
109.3M
#3 / 757 by deaths
Top 1% among 100-200M
Kills
2.21B
Healing
1.58B
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 2% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 8% | Top 70% | Top 2% |
Efficiency
- KP per heal
- 22.5
- kill points earned per unit healed
- Kill / heal ratio
- 1.40
- total kills vs healing
- T4+T5 kill share
- 97.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
29.5B83.2%
T4
5.88B16.6%
T3
47.7M0.1%
T2
9.63M0.0%
T1
8.62M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
1.48B69.5%
T4
587.7M27.7%
T3
11.9M0.6%
T2
4.82M0.2%
T1
43.1M2.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
43.6M41.1%
Hero
11.7M11.1%
Tech
31.3M29.6%
Building
19.4M18.2%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 28.1B
- RSS assisted
- 242.4K
Scan history
5 scans · Jul 9, 2026 19:09 UTC → Jul 13, 2026 18:10 UTC
Power106M
Kill points35.5B
Deaths109.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 18:10 UTC | #1592 | 106M | +1.57M | +6.84M | +26.8K | +1.25M |
| Jul 12, 2026 00:45 UTC | #1592 | 104.5M | -3.58M | +10.3M | - | +99.7K |
| Jul 10, 2026 23:51 UTC | #1592 | 108M | - | - | - | - |
| Jul 9, 2026 19:13 UTC | #1592 | 108M | - | - | - | - |
| Jul 9, 2026 19:09 UTC | #1592 | 108M | first scan on record | |||