← Kingdom #1283 leaderboard

Mojo Cz

[@STD] Gotta-Catch-Em-All

as of Jul 13, 2026 16:23 UTC

Kingdom
#1283
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
24071388
Power
79.4M
#32 / 222 by power
Top 63% among 70-100M
Kill Points
2.36B
#26 / 222 by KP
Top 37% among 70-100M
Deaths
18.5M
#27 / 222 by deaths
Top 46% among 70-100M
Kills
151M
Healing
146.6M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 12%Top 37%Top 6%
DeathsTop 13%Top 46%Top 8%
PowerTop 15%Top 63%Top 9%

Efficiency

KP per heal
16.1
kill points earned per unit healed
Kill / heal ratio
1.03
total kills vs healing
T4+T5 kill share
94.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.85B78.3%
T4
498.1M21.1%
T3
12.9M0.5%
T2
1.61M0.1%
T1
741.5K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
92.4M61.6%
T4
49.8M33.2%
T3
3.23M2.2%
T2
805.7K0.5%
T1
3.71M2.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
24.4M30.8%
Hero
4.98M6.3%
Tech
30.7M38.6%
Building
19.4M24.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
43.2B
RSS assisted
148.2K

Scan history

3 scans · Jul 10, 2026 22:06 UTC Jul 13, 2026 16:23 UTC
Power79.4M
Jul 10, 2026 22:06 UTC - 78,434,330Jul 11, 2026 17:38 UTC - 79,400,258Jul 13, 2026 16:23 UTC - 79,443,436
Kill points2.36B
Jul 10, 2026 22:06 UTC - 2,360,594,255Jul 11, 2026 17:38 UTC - 2,360,594,255Jul 13, 2026 16:23 UTC - 2,360,594,255
Deaths18.5M
Jul 10, 2026 22:06 UTC - 18,478,139Jul 11, 2026 17:38 UTC - 18,478,139Jul 13, 2026 16:23 UTC - 18,478,139
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 16:23 UTC#128379.4M+43.2K--+2K
Jul 11, 2026 17:38 UTC#128379.4M+965.9K--+94.2K
Jul 10, 2026 22:06 UTC#128378.4Mfirst scan on record