乂Fëńįx乂
[eASy] Only Full Fun
as of Jul 13, 2026 04:43 UTC
- Kingdom
- #1595
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 24191264
Power
82.3M
#18 / 153 by power
Top 52% among 70-100M
Kill Points
1.68B
#17 / 153 by KP
Top 49% among 70-100M
Deaths
19.4M
#10 / 153 by deaths
Top 43% among 70-100M
Kills
145.5M
Healing
103.1M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 12% | Top 49% | Top 8% |
| Deaths | Top 7% | Top 43% | Top 7% |
| Power | Top 12% | Top 52% | Top 8% |
Efficiency
- KP per heal
- 16.3
- kill points earned per unit healed
- Kill / heal ratio
- 1.41
- total kills vs healing
- T4+T5 kill share
- 82.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
947M56.3%
T4
718.3M42.7%
T3
6.47M0.4%
T2
6.92M0.4%
T1
4.17M0.2%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
47.3M32.6%
T4
71.8M49.5%
T3
1.62M1.1%
T2
3.46M2.4%
T1
20.8M14.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
26.2M31.9%
Hero
5.90M7.2%
Tech
31.3M38.1%
Building
18.8M22.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.4B
- RSS assisted
- 233K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.