← Kingdom #1951 leaderboard

MrWorld

[51RS] Rising Stаrs

as of Jul 13, 2026 09:00 UTC

Kingdom
#1951
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
24242476
Power
87.3M
#14 / 205 by power
Top 34% among 70-100M
Kill Points
1.86B
#23 / 205 by KP
Top 45% among 70-100M
Deaths
23.5M
#16 / 205 by deaths
Top 29% among 70-100M
Kills
240.3M
Healing
163M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 12%Top 45%Top 7%
DeathsTop 8%Top 29%Top 5%
PowerTop 7%Top 34%Top 6%

Efficiency

KP per heal
11.4
kill points earned per unit healed
Kill / heal ratio
1.47
total kills vs healing
T4+T5 kill share
54.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
949M51.1%
T4
843.4M45.4%
T3
37M2.0%
T2
8.07M0.4%
T1
19M1.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
47.4M19.8%
T4
84.3M35.1%
T3
9.25M3.9%
T2
4.04M1.7%
T1
94.9M39.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
30.3M34.7%
Hero
6.32M7.2%
Tech
31.3M35.9%
Building
19.4M22.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
27.3B
RSS assisted
73.8K

Scan history

3 scans · Jul 11, 2026 02:11 UTC Jul 13, 2026 09:00 UTC
Power87.3M
Jul 11, 2026 02:11 UTC - 87,299,186Jul 11, 2026 20:30 UTC - 87,299,186Jul 13, 2026 09:00 UTC - 87,299,186
Kill points1.86B
Jul 11, 2026 02:11 UTC - 1,856,380,336Jul 11, 2026 20:30 UTC - 1,856,380,336Jul 13, 2026 09:00 UTC - 1,856,380,336
Deaths23.5M
Jul 11, 2026 02:11 UTC - 23,497,327Jul 11, 2026 20:30 UTC - 23,497,327Jul 13, 2026 09:00 UTC - 23,497,327
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 09:00 UTC#195187.3M----
Jul 11, 2026 20:30 UTC#195187.3M----
Jul 11, 2026 02:11 UTC#195187.3Mfirst scan on record