Uncle Marv
[4/Sc] SHADOW COUNCIL
as of Jul 11, 2026 22:23 UTC
- Kingdom
- #3104
- Civilization
- Civ 14
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2448261
Power
84.2M
#14 / 317 by power
Top 45% among 70-100M
Kill Points
22.2B
#1 / 317 by KP
Top 1% among 70-100M
Deaths
64.4M
#1 / 317 by deaths
Top 1% among 70-100M
Kills
1.35B
Healing
1.02B
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 1% | Top 1% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 5% | Top 45% | Top 7% |
Efficiency
- KP per heal
- 21.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.32
- total kills vs healing
- T4+T5 kill share
- 98.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
18.3B82.4%
T4
3.88B17.5%
T3
13.5M0.1%
T2
5.06M0.0%
T1
2.23M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
914.4M69.3%
T4
388.1M29.4%
T3
3.38M0.3%
T2
2.53M0.2%
T1
11.2M0.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
23.9M28.4%
Hero
9.59M11.4%
Tech
31.3M37.2%
Building
19.4M23.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 35.6B
- RSS assisted
- 199.2K
Scan history
2 scans · Jul 11, 2026 06:07 UTC → Jul 11, 2026 22:23 UTC
Power84.2M
Kill points22.2B
Deaths64.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 11, 2026 22:23 UTC | #3104 | 84.2M | +75.3K | - | - | - |
| Jul 11, 2026 06:07 UTC | #3104 | 84.1M | first scan on record | |||