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[IO:A] Infinite OverPower

as of Jul 15, 2026 04:12 UTC

Kingdom
#3763
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
24841463
Power
96.6M
#13 / 714 by power
Top 8% among 70-100M
Kill Points
13.9B
#4 / 714 by KP
Top 2% among 70-100M
Deaths
54.9M
#2 / 714 by deaths
Top 1% among 70-100M
Kills
1.04B
Healing
591.5M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 2%Top 1%
DeathsTop 1%Top 1%Top 1%
PowerTop 2%Top 8%Top 4%

Efficiency

KP per heal
23.5
kill points earned per unit healed
Kill / heal ratio
1.76
total kills vs healing
T4+T5 kill share
87.3%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
9.85B70.9%
T4
3.93B28.3%
T3
74.5M0.5%
T2
14.6M0.1%
T1
20.5M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
492.5M48.6%
T4
393M38.8%
T3
18.6M1.8%
T2
7.29M0.7%
T1
102.6M10.1%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
36.6M37.9%
Hero
9.29M9.6%
Tech
31.3M32.4%
Building
19.4M20.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
26.7B
RSS assisted
170.1K

Scan history

3 scans · Jul 11, 2026 08:06 UTC Jul 15, 2026 04:12 UTC
Power96.6M
Jul 11, 2026 08:06 UTC - 101,500,062Jul 11, 2026 23:30 UTC - 98,113,942Jul 15, 2026 04:12 UTC - 96,629,750
Kill points13.9B
Jul 11, 2026 08:06 UTC - 12,821,915,099Jul 11, 2026 23:30 UTC - 13,401,597,410Jul 15, 2026 04:12 UTC - 13,890,218,100
Deaths54.9M
Jul 11, 2026 08:06 UTC - 54,506,466Jul 11, 2026 23:30 UTC - 54,543,513Jul 15, 2026 04:12 UTC - 54,885,248
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 04:12 UTC#376396.6M-1.48M+488.6M+341.7K+15.5M
Jul 11, 2026 23:30 UTC#376398.1M-3.39M+579.7M+37K+19.3M
Jul 11, 2026 08:06 UTC#3763101.5Mfirst scan on record