义Warningツ
[@STD] Gotta-Catch-Em-All
as of Jul 13, 2026 07:59 UTC
- Kingdom
- #2259
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 24854591
Power
87.5M
#8 / 385 by power
Top 33% among 70-100M
Kill Points
10.1B
#2 / 385 by KP
Top 3% among 70-100M
Deaths
46.7M
#2 / 385 by deaths
Top 2% among 70-100M
Kills
783.8M
Healing
422.3M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 3% | Top 2% |
| Deaths | Top 1% | Top 2% | Top 1% |
| Power | Top 3% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 23.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.86
- total kills vs healing
- T4+T5 kill share
- 89.3%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
7.38B73.4%
T4
2.62B26.1%
T3
31.2M0.3%
T2
10.8M0.1%
T1
12.5M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
369.2M52.2%
T4
262.3M37.1%
T3
7.80M1.1%
T2
5.41M0.8%
T1
62.4M8.8%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
27.7M31.6%
Hero
9.15M10.5%
Tech
31.3M35.8%
Building
19.4M22.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 18.1B
- RSS assisted
- 81.6K
Scan history
3 scans · Jul 11, 2026 02:59 UTC → Jul 13, 2026 07:59 UTC
Power87.5M
Kill points10.1B
Deaths46.7M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 07:59 UTC | #2259 | 87.5M | +194.6K | - | - | +1.26K |
| Jul 11, 2026 20:47 UTC | #2259 | 87.3M | +9.87K | - | - | +2.39K |
| Jul 11, 2026 02:59 UTC | #2259 | 87.3M | first scan on record | |||