乂Mafia
[CC11] Cursed Circus
as of Jul 13, 2026 22:23 UTC
- Kingdom
- #2211
- Civilization
- Civ 4
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 24902910
Power
69M
#49 / 555 by power
Top 6% among 50-70M
Kill Points
8.60B
#6 / 555 by KP
Top 1% among 50-70M
Deaths
47.1M
#2 / 555 by deaths
Top 1% among 50-70M
Kills
572M
Healing
384.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 2% | Top 1% | Top 2% |
| Deaths | Top 1% | Top 1% | Top 1% |
| Power | Top 9% | Top 6% | Top 13% |
Efficiency
- KP per heal
- 22.4
- kill points earned per unit healed
- Kill / heal ratio
- 1.49
- total kills vs healing
- T4+T5 kill share
- 93.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.53B75.9%
T4
2.04B23.8%
T3
9.65M0.1%
T2
10.7M0.1%
T1
6.16M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
326.6M57.3%
T4
204.4M35.9%
T3
2.41M0.4%
T2
5.33M0.9%
T1
30.8M5.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
10.1M14.6%
Hero
8.27M12.0%
Tech
31.3M45.4%
Building
19.4M28.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 31B
- RSS assisted
- 252.8K
Scan history
3 scans · Jul 12, 2026 16:01 UTC → Jul 13, 2026 22:23 UTC
Power69M
Kill points8.60B
Deaths47.1M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 22:23 UTC | #2211 | 69M | +6K | - | - | +2.25K |
| Jul 12, 2026 18:26 UTC | #2211 | 69M | - | - | - | - |
| Jul 12, 2026 16:01 UTC | #2211 | 69M | first scan on record | |||