← Kingdom #2211 leaderboard

乂Mafia

[CC11] Cursed Circus

as of Jul 13, 2026 22:23 UTC

Kingdom
#2211
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
24902910
Power
69M
#49 / 555 by power
Top 6% among 50-70M
Kill Points
8.60B
#6 / 555 by KP
Top 1% among 50-70M
Deaths
47.1M
#2 / 555 by deaths
Top 1% among 50-70M
Kills
572M
Healing
384.2M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 2%Top 1%Top 2%
DeathsTop 1%Top 1%Top 1%
PowerTop 9%Top 6%Top 13%

Efficiency

KP per heal
22.4
kill points earned per unit healed
Kill / heal ratio
1.49
total kills vs healing
T4+T5 kill share
93.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
6.53B75.9%
T4
2.04B23.8%
T3
9.65M0.1%
T2
10.7M0.1%
T1
6.16M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
326.6M57.3%
T4
204.4M35.9%
T3
2.41M0.4%
T2
5.33M0.9%
T1
30.8M5.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
10.1M14.6%
Hero
8.27M12.0%
Tech
31.3M45.4%
Building
19.4M28.0%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31B
RSS assisted
252.8K

Scan history

3 scans · Jul 12, 2026 16:01 UTC Jul 13, 2026 22:23 UTC
Power69M
Jul 12, 2026 16:01 UTC - 69,021,945Jul 12, 2026 18:26 UTC - 69,021,945Jul 13, 2026 22:23 UTC - 69,027,945
Kill points8.60B
Jul 12, 2026 16:01 UTC - 8,602,453,027Jul 12, 2026 18:26 UTC - 8,602,453,027Jul 13, 2026 22:23 UTC - 8,602,453,027
Deaths47.1M
Jul 12, 2026 16:01 UTC - 47,141,701Jul 12, 2026 18:26 UTC - 47,141,701Jul 13, 2026 22:23 UTC - 47,141,701
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 22:23 UTC#221169M+6K--+2.25K
Jul 12, 2026 18:26 UTC#221169M----
Jul 12, 2026 16:01 UTC#221169Mfirst scan on record