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[F08N] Fire Nation I

as of Jul 13, 2026 15:21 UTC

Kingdom
#1146
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
25015710
Power
47.6M
#42 / 97 by power
Top 6% among 25-50M
Kill Points
150.2M
#28 / 97 by KP
Top 17% among 25-50M
Deaths
11.8M
#19 / 97 by deaths
Top 5% among 25-50M
Kills
29.4M
Healing
70M

Benchmarks

In Kingdom25-50MAll scanned
Kill PointsTop 29%Top 17%Top 19%
DeathsTop 20%Top 5%Top 13%
PowerTop 44%Top 6%Top 20%

Efficiency

KP per heal
2.1
kill points earned per unit healed
Kill / heal ratio
0.42
total kills vs healing
T4+T5 kill share
32.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
100.7M67.0%
T4
45.5M30.3%
T3
100.8K0.1%
T2
5.81K0.0%
T1
3.94M2.6%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
5.03M17.2%
T4
4.55M15.5%
T3
25.2K0.1%
T2
2.90K0.0%
T1
19.7M67.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
7.14M15.0%
Hero
4.99M10.5%
Tech
20.3M42.7%
Building
15.1M31.8%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
13B
RSS assisted
16.6K

Scan history

3 scans · Jul 10, 2026 20:26 UTC Jul 13, 2026 15:21 UTC
Power47.6M
Jul 10, 2026 20:26 UTC - 47,384,712Jul 12, 2026 00:07 UTC - 47,539,312Jul 13, 2026 15:21 UTC - 47,574,712
Kill points150.2M
Jul 10, 2026 20:26 UTC - 150,234,356Jul 12, 2026 00:07 UTC - 150,234,356Jul 13, 2026 15:21 UTC - 150,234,356
Deaths11.8M
Jul 10, 2026 20:26 UTC - 11,849,435Jul 12, 2026 00:07 UTC - 11,849,435Jul 13, 2026 15:21 UTC - 11,849,435
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 15:21 UTC#114647.6M+35.4K---
Jul 12, 2026 00:07 UTC#114647.5M+154.6K---
Jul 10, 2026 20:26 UTC#114647.4Mfirst scan on record