ㄴㄴBoychatterㄱㄱ
[HLS2] Hắc Long2
as of Jul 12, 2026 05:44 UTC
- Kingdom
- #3632
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 25174945
Power
113.5M
#4 / 403 by power
Top 46% among 100-200M
Kill Points
12.3B
#1 / 403 by KP
Top 22% among 100-200M
Deaths
30.4M
#2 / 403 by deaths
Top 48% among 100-200M
Kills
840.7M
Healing
437.9M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 22% | Top 1% |
| Deaths | Top 1% | Top 48% | Top 3% |
| Power | Top 1% | Top 46% | Top 2% |
Efficiency
- KP per heal
- 28.1
- kill points earned per unit healed
- Kill / heal ratio
- 1.92
- total kills vs healing
- T4+T5 kill share
- 90.7%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
9.32B75.8%
T4
2.94B23.9%
T3
26.8M0.2%
T2
6.22M0.1%
T1
13.7M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
466M55.6%
T4
293.6M35.0%
T3
6.71M0.8%
T2
3.11M0.4%
T1
68.4M8.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
55.2M48.7%
Hero
7.54M6.6%
Tech
31.3M27.6%
Building
19.4M17.1%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 22.9B
- RSS assisted
- 139.1K
Scan history
2 scans · Jul 11, 2026 16:26 UTC → Jul 12, 2026 05:44 UTC
Power113.5M
Kill points12.3B
Deaths30.4M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 12, 2026 05:44 UTC | #3632 | 113.5M | +99.9K | - | - | +11.3K |
| Jul 11, 2026 16:26 UTC | #3632 | 113.4M | first scan on record | |||