← Kingdom #2068 leaderboard

义Chucky义

[68RK] Revival of Kingdom

as of Jul 13, 2026 21:33 UTC

Kingdom
#2068
Civilization
Civ 11
Town Center
TC 25
VIP
Level 0
Governor ID
25199117
Power
87.5M
#8 / 223 by power
Top 33% among 70-100M
Kill Points
1.85B
#11 / 223 by KP
Top 45% among 70-100M
Deaths
12.2M
#26 / 223 by deaths
Top 71% among 70-100M
Kills
169.5M
Healing
116.9M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 5%Top 45%Top 7%
DeathsTop 12%Top 71%Top 12%
PowerTop 4%Top 33%Top 6%

Efficiency

KP per heal
15.8
kill points earned per unit healed
Kill / heal ratio
1.45
total kills vs healing
T4+T5 kill share
76.1%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.12B60.4%
T4
685.5M37.1%
T3
24.4M1.3%
T2
16.9M0.9%
T1
4.89M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
55.9M34.2%
T4
68.5M41.9%
T3
6.10M3.7%
T2
8.44M5.2%
T1
24.4M15.0%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
32M36.6%
Hero
5.16M5.9%
Tech
31.3M35.8%
Building
19M21.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
21.8B
RSS assisted
94.2K

Scan history

2 scans · Jul 11, 2026 11:42 UTC Jul 13, 2026 21:33 UTC
Power87.5M
Jul 11, 2026 11:42 UTC - 87,439,077Jul 13, 2026 21:33 UTC - 87,514,947
Kill points1.85B
Jul 11, 2026 11:42 UTC - 1,849,656,032Jul 13, 2026 21:33 UTC - 1,849,656,032
Deaths12.2M
Jul 11, 2026 11:42 UTC - 12,244,620Jul 13, 2026 21:33 UTC - 12,244,620
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 21:33 UTC#206887.5M+75.9K--+1.93K
Jul 11, 2026 11:42 UTC#206887.4Mfirst scan on record