义Chucky义
[68RK] Revival of Kingdom
as of Jul 13, 2026 21:33 UTC
- Kingdom
- #2068
- Civilization
- Civ 11
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 25199117
Power
87.5M
#8 / 223 by power
Top 33% among 70-100M
Kill Points
1.85B
#11 / 223 by KP
Top 45% among 70-100M
Deaths
12.2M
#26 / 223 by deaths
Top 71% among 70-100M
Kills
169.5M
Healing
116.9M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 5% | Top 45% | Top 7% |
| Deaths | Top 12% | Top 71% | Top 12% |
| Power | Top 4% | Top 33% | Top 6% |
Efficiency
- KP per heal
- 15.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.45
- total kills vs healing
- T4+T5 kill share
- 76.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.12B60.4%
T4
685.5M37.1%
T3
24.4M1.3%
T2
16.9M0.9%
T1
4.89M0.3%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
55.9M34.2%
T4
68.5M41.9%
T3
6.10M3.7%
T2
8.44M5.2%
T1
24.4M15.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
32M36.6%
Hero
5.16M5.9%
Tech
31.3M35.8%
Building
19M21.7%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.8B
- RSS assisted
- 94.2K
Scan history
2 scans · Jul 11, 2026 11:42 UTC → Jul 13, 2026 21:33 UTC
Power87.5M
Kill points1.85B
Deaths12.2M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 21:33 UTC | #2068 | 87.5M | +75.9K | - | - | +1.93K |
| Jul 11, 2026 11:42 UTC | #2068 | 87.4M | first scan on record | |||