typ
No alliance
as of Jul 12, 2026 05:27 UTC
- Kingdom
- #3547
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 25215651
Power
58.7M
#20 / 238 by power
Top 56% among 50-70M
Kill Points
2.51B
#8 / 238 by KP
Top 3% among 50-70M
Deaths
24.8M
#7 / 238 by deaths
Top 4% among 50-70M
Kills
347.7M
Healing
177.2M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 4% | Top 3% | Top 6% |
| Deaths | Top 3% | Top 4% | Top 5% |
| Power | Top 9% | Top 56% | Top 16% |
Efficiency
- KP per heal
- 14.2
- kill points earned per unit healed
- Kill / heal ratio
- 1.96
- total kills vs healing
- T4+T5 kill share
- 51.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.50B59.7%
T4
923.5M36.8%
T3
45.6M1.8%
T2
14.2M0.6%
T1
28.2M1.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
74.9M22.9%
T4
92.3M28.3%
T3
11.4M3.5%
T2
7.10M2.2%
T1
141M43.1%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
1.26M2.1%
Hero
6.77M11.5%
Tech
31.3M53.4%
Building
19.4M33.0%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 17.2B
- RSS assisted
- 95.4K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.