BeenBlazzzin
[Td94] Total Destruction
as of Jul 11, 2026 11:58 UTC
- Kingdom
- #2194
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 25453710
Power
86.8M
#53 / 737 by power
Top 36% among 70-100M
Kill Points
8.73B
#21 / 737 by KP
Top 5% among 70-100M
Deaths
40.5M
#20 / 737 by deaths
Top 4% among 70-100M
Kills
593.5M
Healing
439.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 3% | Top 5% | Top 2% |
| Deaths | Top 3% | Top 4% | Top 2% |
| Power | Top 8% | Top 36% | Top 6% |
Efficiency
- KP per heal
- 19.9
- kill points earned per unit healed
- Kill / heal ratio
- 1.35
- total kills vs healing
- T4+T5 kill share
- 92.8%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
6.37B73.0%
T4
2.28B26.2%
T3
53.3M0.6%
T2
17.4M0.2%
T1
4.11M0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
318.4M54.0%
T4
228.5M38.8%
T3
13.3M2.3%
T2
8.71M1.5%
T1
20.6M3.5%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
28.3M32.6%
Hero
7.76M8.9%
Tech
31.3M36.1%
Building
19.4M22.3%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 21.2B
- RSS assisted
- 161.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.