← Kingdom #1856 leaderboard

ᶦ ᵃᵐSubo

[B355] Bizarrely Unbalanced

as of Jul 13, 2026 20:04 UTC

Kingdom
#1856
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
25862011
Power
83.3M
#11 / 228 by power
Top 48% among 70-100M
Kill Points
1.48B
#13 / 228 by KP
Top 53% among 70-100M
Deaths
28.2M
#4 / 228 by deaths
Top 17% among 70-100M
Kills
99.9M
Healing
77.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 53%Top 8%
DeathsTop 2%Top 17%Top 4%
PowerTop 5%Top 48%Top 8%

Efficiency

KP per heal
19.2
kill points earned per unit healed
Kill / heal ratio
1.29
total kills vs healing
T4+T5 kill share
95.9%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.04B70.3%
T4
436.2M29.4%
T3
2.21M0.1%
T2
2.13M0.1%
T1
500.8K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
52.1M52.2%
T4
43.6M43.7%
T3
551.6K0.6%
T2
1.07M1.1%
T1
2.50M2.5%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
25.4M30.4%
Hero
7.25M8.7%
Tech
31.3M37.6%
Building
19.4M23.2%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
19.1B
RSS assisted
38.4K

Scan history

3 scans · Jul 11, 2026 01:21 UTC Jul 13, 2026 20:04 UTC
Power83.3M
Jul 11, 2026 01:21 UTC - 85,054,318Jul 11, 2026 20:24 UTC - 85,054,318Jul 13, 2026 20:04 UTC - 83,307,678
Kill points1.48B
Jul 11, 2026 01:21 UTC - 1,472,077,919Jul 11, 2026 20:24 UTC - 1,472,077,919Jul 13, 2026 20:04 UTC - 1,483,650,710
Deaths28.2M
Jul 11, 2026 01:21 UTC - 28,033,553Jul 11, 2026 20:24 UTC - 28,033,553Jul 13, 2026 20:04 UTC - 28,193,164
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 20:04 UTC#185683.3M-1.75M+11.6M+159.6K+808.2K
Jul 11, 2026 20:24 UTC#185685.1M----
Jul 11, 2026 01:21 UTC#185685.1Mfirst scan on record