龘㐅Blood
[Td94] Total Destruction
as of Jul 11, 2026 11:58 UTC
- Kingdom
- #2194
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 2586296
Power
110.8M
#8 / 737 by power
Top 53% among 100-200M
Kill Points
14.7B
#7 / 737 by KP
Top 16% among 100-200M
Deaths
45.3M
#15 / 737 by deaths
Top 18% among 100-200M
Kills
1.03B
Healing
827.4M
Benchmarks
| In Kingdom | 100-200M | All scanned | |
|---|---|---|---|
| Kill Points | Top 1% | Top 16% | Top 1% |
| Deaths | Top 3% | Top 18% | Top 1% |
| Power | Top 2% | Top 53% | Top 2% |
Efficiency
- KP per heal
- 17.8
- kill points earned per unit healed
- Kill / heal ratio
- 1.24
- total kills vs healing
- T4+T5 kill share
- 88.1%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
11.5B78.3%
T4
3.14B21.3%
T3
28.7M0.2%
T2
15.7M0.1%
T1
20.9M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
576.5M57.1%
T4
313.8M31.1%
T3
7.18M0.7%
T2
7.83M0.8%
T1
104.7M10.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
52.4M47.3%
Hero
7.67M6.9%
Tech
31.3M28.3%
Building
19.4M17.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 50.9B
- RSS assisted
- 190.7K
Scan history
Trends unlock once this governor has 2+ scans on record - power, KP and deaths per scan, with gains between scans.