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Merrylina

[SY72] The Syndicates

as of Jul 13, 2026 08:08 UTC

Kingdom
#3272
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
26339569
Power
64.4M
#70 / 460 by power
Top 28% among 50-70M
Kill Points
2.64B
#5 / 460 by KP
Top 3% among 50-70M
Deaths
21.2M
#7 / 460 by deaths
Top 8% among 50-70M
Kills
213.4M
Healing
149.6M

Benchmarks

In Kingdom50-70MAll scanned
Kill PointsTop 2%Top 3%Top 6%
DeathsTop 2%Top 8%Top 6%
PowerTop 16%Top 28%Top 14%

Efficiency

KP per heal
17.6
kill points earned per unit healed
Kill / heal ratio
1.43
total kills vs healing
T4+T5 kill share
78.5%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
1.89B71.7%
T4
717.3M27.2%
T3
15.7M0.6%
T2
5.55M0.2%
T1
7.77M0.3%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
94.5M44.6%
T4
71.7M33.9%
T3
3.92M1.8%
T2
2.78M1.3%
T1
38.9M18.3%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
10.1M15.8%
Hero
4.59M7.1%
Tech
31.3M48.7%
Building
18.3M28.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
42.6B
RSS assisted
112.1K

Scan history

3 scans · Jul 11, 2026 06:38 UTC Jul 13, 2026 08:08 UTC
Power64.4M
Jul 11, 2026 06:38 UTC - 63,554,619Jul 12, 2026 04:30 UTC - 63,979,119Jul 13, 2026 08:08 UTC - 64,364,119
Kill points2.64B
Jul 11, 2026 06:38 UTC - 2,635,766,058Jul 12, 2026 04:30 UTC - 2,635,766,058Jul 13, 2026 08:08 UTC - 2,635,766,058
Deaths21.2M
Jul 11, 2026 06:38 UTC - 21,248,095Jul 12, 2026 04:30 UTC - 21,248,095Jul 13, 2026 08:08 UTC - 21,248,095
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 08:08 UTC#327264.4M+385K--+35.1K
Jul 12, 2026 04:30 UTC#327264M+424.5K--+45.4K
Jul 11, 2026 06:38 UTC#327263.6Mfirst scan on record