← Kingdom #2016 leaderboard

ˢᵃSkirMisher

[1695] Family K695

as of Jul 15, 2026 03:57 UTC

Kingdom
#2016
Civilization
Civ 2
Town Center
TC 25
VIP
Level 0
Governor ID
26355956
Power
141M
#1 / 416 by power
Top 11% among 100-200M
Kill Points
10B
#3 / 416 by KP
Top 30% among 100-200M
Deaths
34M
#8 / 416 by deaths
Top 39% among 100-200M
Kills
699.6M
Healing
392.5M

Benchmarks

In Kingdom100-200MAll scanned
Kill PointsTop 1%Top 30%Top 2%
DeathsTop 2%Top 39%Top 2%
PowerTop 1%Top 11%Top 1%

Efficiency

KP per heal
25.6
kill points earned per unit healed
Kill / heal ratio
1.78
total kills vs healing
T4+T5 kill share
88.7%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
7.83B78.1%
T4
2.16B21.5%
T3
21.5M0.2%
T2
9.13M0.1%
T1
13.4M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
391.4M57.2%
T4
215.5M31.5%
T3
5.38M0.8%
T2
4.56M0.7%
T1
67.1M9.8%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
81.2M57.6%
Hero
9.09M6.4%
Tech
31.3M22.2%
Building
19.4M13.7%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
31.3B
RSS assisted
190.4K

Scan history

2 scans · Jul 13, 2026 01:28 UTC Jul 15, 2026 03:57 UTC
Power141M
Jul 13, 2026 01:28 UTC - 141,556,338Jul 15, 2026 03:57 UTC - 141,003,198
Kill points10B
Jul 13, 2026 01:28 UTC - 9,997,235,268Jul 15, 2026 03:57 UTC - 10,028,107,868
Deaths34M
Jul 13, 2026 01:28 UTC - 33,904,485Jul 15, 2026 03:57 UTC - 34,008,431
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 15, 2026 03:57 UTC#2016141M-553.1K+30.9M+103.9K+1.83M
Jul 13, 2026 01:28 UTC#2016141.6Mfirst scan on record