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[Fcf] Lionalone
as of Jul 13, 2026 04:43 UTC
- Kingdom
- #1412
- Civilization
- Civ 10
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27005767
Power
56.6M
#33 / 217 by power
Top 68% among 50-70M
Kill Points
1.76B
#18 / 217 by KP
Top 6% among 50-70M
Deaths
27.8M
#9 / 217 by deaths
Top 3% among 50-70M
Kills
147M
Healing
165.5M
Benchmarks
| In Kingdom | 50-70M | All scanned | |
|---|---|---|---|
| Kill Points | Top 9% | Top 6% | Top 7% |
| Deaths | Top 5% | Top 3% | Top 4% |
| Power | Top 16% | Top 68% | Top 17% |
Efficiency
- KP per heal
- 10.6
- kill points earned per unit healed
- Kill / heal ratio
- 0.89
- total kills vs healing
- T4+T5 kill share
- 87.9%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
1.04B59.1%
T4
694.5M39.5%
T3
17.3M1.0%
T2
4.93M0.3%
T1
1.98M0.1%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
52M37.6%
T4
69.4M50.3%
T3
4.34M3.1%
T2
2.47M1.8%
T1
9.91M7.2%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
2.94M5.2%
Hero
4.32M7.6%
Tech
31.3M55.4%
Building
18M31.8%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 8.41B
- RSS assisted
- 69.9K
Scan history
3 scans · Jul 10, 2026 22:51 UTC → Jul 13, 2026 04:43 UTC
Power56.6M
Kill points1.76B
Deaths27.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 04:43 UTC | #1412 | 56.6M | - | - | - | - |
| Jul 11, 2026 10:06 UTC | #1412 | 56.6M | - | - | - | - |
| Jul 10, 2026 22:51 UTC | #1412 | 56.6M | first scan on record | |||