← Kingdom #1841 leaderboard

Hangry

[bL41] BloodLust

as of Jul 13, 2026 19:58 UTC

Kingdom
#1841
Civilization
Civ 1
Town Center
TC 25
VIP
Level 0
Governor ID
27013114
Power
73.3M
#31 / 241 by power
Top 88% among 70-100M
Kill Points
3.41B
#14 / 241 by KP
Top 25% among 70-100M
Deaths
21.8M
#24 / 241 by deaths
Top 34% among 70-100M
Kills
216.3M
Healing
193M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 6%Top 25%Top 5%
DeathsTop 10%Top 34%Top 6%
PowerTop 13%Top 88%Top 11%

Efficiency

KP per heal
17.7
kill points earned per unit healed
Kill / heal ratio
1.12
total kills vs healing
T4+T5 kill share
97.2%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
2.60B76.4%
T4
796.8M23.4%
T3
4.56M0.1%
T2
3.53M0.1%
T1
617.1K0.0%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
130.1M60.3%
T4
79.7M36.9%
T3
1.14M0.5%
T2
1.77M0.8%
T1
3.09M1.4%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
16.9M23.0%
Hero
5.77M7.9%
Tech
31.3M42.7%
Building
19.4M26.4%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
10.8B
RSS assisted
104.1K

Scan history

3 scans · Jul 12, 2026 16:45 UTC Jul 13, 2026 19:58 UTC
Power73.3M
Jul 12, 2026 16:45 UTC - 73,320,167Jul 12, 2026 20:44 UTC - 73,312,463Jul 13, 2026 19:58 UTC - 73,320,167
Kill points3.41B
Jul 12, 2026 16:45 UTC - 3,407,788,150Jul 12, 2026 20:44 UTC - 3,407,788,150Jul 13, 2026 19:58 UTC - 3,407,788,150
Deaths21.8M
Jul 12, 2026 16:45 UTC - 21,795,929Jul 12, 2026 20:44 UTC - 21,795,929Jul 13, 2026 19:58 UTC - 21,795,929
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 19:58 UTC#184173.3M+7.70K--+2.04K
Jul 12, 2026 20:44 UTC#184173.3M-7.70K---
Jul 12, 2026 16:45 UTC#184173.3Mfirst scan on record