Hangry
[bL41] BloodLust
as of Jul 13, 2026 19:58 UTC
- Kingdom
- #1841
- Civilization
- Civ 1
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27013114
Power
73.3M
#31 / 241 by power
Top 88% among 70-100M
Kill Points
3.41B
#14 / 241 by KP
Top 25% among 70-100M
Deaths
21.8M
#24 / 241 by deaths
Top 34% among 70-100M
Kills
216.3M
Healing
193M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 6% | Top 25% | Top 5% |
| Deaths | Top 10% | Top 34% | Top 6% |
| Power | Top 13% | Top 88% | Top 11% |
Efficiency
- KP per heal
- 17.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.12
- total kills vs healing
- T4+T5 kill share
- 97.2%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.60B76.4%
T4
796.8M23.4%
T3
4.56M0.1%
T2
3.53M0.1%
T1
617.1K0.0%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
130.1M60.3%
T4
79.7M36.9%
T3
1.14M0.5%
T2
1.77M0.8%
T1
3.09M1.4%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
16.9M23.0%
Hero
5.77M7.9%
Tech
31.3M42.7%
Building
19.4M26.4%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 10.8B
- RSS assisted
- 104.1K
Scan history
3 scans · Jul 12, 2026 16:45 UTC → Jul 13, 2026 19:58 UTC
Power73.3M
Kill points3.41B
Deaths21.8M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:58 UTC | #1841 | 73.3M | +7.70K | - | - | +2.04K |
| Jul 12, 2026 20:44 UTC | #1841 | 73.3M | -7.70K | - | - | - |
| Jul 12, 2026 16:45 UTC | #1841 | 73.3M | first scan on record | |||