← Kingdom #2292 leaderboard

NaCl

[BNY] Bunny Bandits

as of Jul 13, 2026 23:08 UTC

Kingdom
#2292
Civilization
Civ 4
Town Center
TC 25
VIP
Level 0
Governor ID
27104090
Power
85.6M
#19 / 192 by power
Top 40% among 70-100M
Kill Points
5.87B
#1 / 192 by KP
Top 11% among 70-100M
Deaths
36.1M
#1 / 192 by deaths
Top 6% among 70-100M
Kills
412.8M
Healing
285.3M

Benchmarks

In Kingdom70-100MAll scanned
Kill PointsTop 1%Top 11%Top 3%
DeathsTop 1%Top 6%Top 2%
PowerTop 10%Top 40%Top 7%

Efficiency

KP per heal
20.6
kill points earned per unit healed
Kill / heal ratio
1.45
total kills vs healing
T4+T5 kill share
90.8%
share of kills that are high-tier

More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.

Kill points by tier

T5
4.22B71.9%
T4
1.63B27.8%
T3
10.3M0.2%
T2
2.58M0.0%
T1
6.78M0.1%

Where this governor's kill points came from - T4/T5 weight signals real KvK combat.

Kills by tier

T5
211.1M51.3%
T4
163M39.6%
T3
2.57M0.6%
T2
1.29M0.3%
T1
33.9M8.2%

Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.

Power composition

Troop
27.8M32.4%
Hero
7.16M8.4%
Tech
31.3M36.6%
Building
19.4M22.6%

Troop / hero / tech / building split of total power.

Resources

RSS gathered
60.6B
RSS assisted
153.8K

Scan history

3 scans · Jul 11, 2026 03:09 UTC Jul 13, 2026 23:08 UTC
Power85.6M
Jul 11, 2026 03:09 UTC - 92,310,179Jul 11, 2026 20:49 UTC - 94,982,239Jul 13, 2026 23:08 UTC - 85,636,615
Kill points5.87B
Jul 11, 2026 03:09 UTC - 5,743,275,948Jul 11, 2026 20:49 UTC - 5,743,275,948Jul 13, 2026 23:08 UTC - 5,871,328,078
Deaths36.1M
Jul 11, 2026 03:09 UTC - 35,368,358Jul 11, 2026 20:49 UTC - 35,368,358Jul 13, 2026 23:08 UTC - 36,097,287
ScanKingdomPowerΔ PowerΔ KPΔ DeathsΔ Healed
Jul 13, 2026 23:08 UTC#229285.6M-9.35M+128.1M+728.9K+5.72M
Jul 11, 2026 20:49 UTC#229295M+2.67M--+274.8K
Jul 11, 2026 03:09 UTC#229292.3Mfirst scan on record