TIGER KING
[733E] Empires of Conqueror
as of Jul 13, 2026 19:07 UTC
- Kingdom
- #1733
- Civilization
- Civ 2
- Town Center
- TC 25
- VIP
- Level 0
- Governor ID
- 27241215
Power
73.1M
#29 / 207 by power
Top 89% among 70-100M
Kill Points
3.38B
#13 / 207 by KP
Top 25% among 70-100M
Deaths
27.3M
#14 / 207 by deaths
Top 19% among 70-100M
Kills
316.5M
Healing
315.6M
Benchmarks
| In Kingdom | 70-100M | All scanned | |
|---|---|---|---|
| Kill Points | Top 7% | Top 25% | Top 5% |
| Deaths | Top 7% | Top 19% | Top 4% |
| Power | Top 15% | Top 89% | Top 11% |
Efficiency
- KP per heal
- 10.7
- kill points earned per unit healed
- Kill / heal ratio
- 1.00
- total kills vs healing
- T4+T5 kill share
- 64.4%
- share of kills that are high-tier
More efficiency metrics and scan-over-scan trends land once multiple scans are recorded.
Kill points by tier
T5
2.60B76.9%
T4
735.5M21.8%
T3
12.3M0.4%
T2
10M0.3%
T1
20.8M0.6%
Where this governor's kill points came from - T4/T5 weight signals real KvK combat.
Kills by tier
T5
129.8M41.1%
T4
73.6M23.3%
T3
3.08M1.0%
T2
5.02M1.6%
T1
104.2M33.0%
Troop tiers killed. High T4/T5 share reflects efficient, high-value fights.
Power composition
Troop
15M20.5%
Hero
7.39M10.1%
Tech
31.3M42.9%
Building
19.4M26.5%
Troop / hero / tech / building split of total power.
Resources
- RSS gathered
- 44.1B
- RSS assisted
- 177.6K
Scan history
3 scans · Jul 11, 2026 00:31 UTC → Jul 13, 2026 19:07 UTC
Power73.1M
Kill points3.38B
Deaths27.3M
| Scan | Kingdom | Power | Δ Power | Δ KP | Δ Deaths | Δ Healed |
|---|---|---|---|---|---|---|
| Jul 13, 2026 19:07 UTC | #1733 | 73.1M | -14.8M | +236.4M | +1.48M | +19.4M |
| Jul 11, 2026 10:49 UTC | #1733 | 87.9M | +80.3K | - | - | +1.14K |
| Jul 11, 2026 00:31 UTC | #1733 | 87.8M | first scan on record | |||